Encouraging exploration by focusing on rewards for playing matches rather than simply winning them.
Providing engaging content for everyone, from someone brand new to the game to players who are more interested in competitive play.
Promote self-expression by offering unique rewards that allow players to show off what they’ve been able to accomplish.
There will be 113 total achievements at launch, with 6 on display in this article.
Going for Gold, earned by reaching Gold rank in either Constructed or Limited.
A Turn of Events, earned by entering 5 events.
Midweek Magician, earned by completing a Midweek Madness event.
Stylish Spellslinger, earned by playing a game with four or more cosmetics equipped.
First Favorites, earned by favoriting a basic land style for all 5 basic lands.
Orb Trader, earned by spending 5 Mastery Orbs.
The reward for these achievements was not listed, although a tracker was shown in the screen shot that appeared to award wild cards for earning 2 achievements, a title for 5, and a sticker for 7.
In the State of the Game article Chris Kiritz said, “As players earn achievements, they’ll unlock new cosmetics, phrases…and a new way to celebrate accomplishments with [REDACTED].” It now seems clear that “[REDACTED]” portion is the introduction of Titles that will also be coming with this release.
There will be 21 titles at launch, with the two shown off in the article being “Standard Bearer” and “Achievement Hunter”.
Additional details are set to be announced next week, likely on Monday the 10th.