Teenage Mutant Ninja Turtles Play Booster Fact Sheet

General Information

  • This set has a 20 card Bonus Sheet that will show up in about 1 out of every 28 Play Boosters.
    • The set code for this Bonus Sheet will be PZA
    • The full list of PZA cards is as follows:
      • Path to Exile
      • Teleportation Circle
      • Trouble in Pairs
      • Brainstorm
      • Cytoplast Manipulator
      • Ashcoat of the Shadow Swarm
      • Plague of Vermin
      • All Will Be One
      • Silverclad Ferocidons
      • Underworld Breach
      • Doubling Season
      • Rhythm of the Wild
      • Waves of Aggression
      • Arcbound Ravager
      • Conqueror’s Flail
      • Metallic Mimic
      • Shadowspear
      • Sword of Sinew and Steel
      • Umezawa’s Jitte
      • Undercity Sewers
    • As always, these Special Guests are legal in Limited, but otherwise their set legality will not change based on these printings.
  • The Play Booster Breakdown by Rarity is
    • 56 Commons
    • 51 Uncommons
    • 54 Rares
    • 15 Mythic Rares
    • 10 Basic Lands (5 normal frame, 5 fulll art)
    • Some number of dual lands at L rarity (It’s unclear at this time if there are 5 or 10, and I have not seen if they are new or reprints as of yet.)
  • The most common TMNT Play Booster will have the following breakdown:
    • 9 Commons
    • 3 Uncommons
    • 1 Rare
    • 1 L rarity dual land.
  • Prerelease packs will contain the following:
    • 6 TMNT Play Boosters
    • 1 Traditional foil Rare or Mythic Rare
    • 1 Deck Box
    • 1 Spindown Die

Play Booster Slot Breakdown

  • Slot 1 – 6: Always a Common
    • There is 1 Common Scene Card that can be found in ~4.2% of packs
  • Slot 7: A Common ~96.43% of the time and a card drom the Bonus Sheet ~3.57% of the time.
  • Slot 8 – 9: Always an Uncommon
    • There are 3 Uncommon scene cards in this set, and one will appear ~3.9% of the time.
    • There are 6 Uncommon sewer cards in this set, and one will appear ~7.8% of the time.
  • Slot 10: Always a Legendary Turtle card that can be of any rarity.
    • A normal art card at the following rarity breakdown:
      • ~64.1% of the time a Common (out of 5 unique cards)
      • ~13.1% of the time an Uncommon (out of 4 unique cards)
      • ~6.9% of the time a Rare (out of 4 unique cards)
      • ~3.4% of the time a Mythic Rare (out of 4 unique cards)
    • A scene card at the following rarity breakdown:
      • ~4.6% of the time a Common (out of 1 unique card)
      • ~6.5% of the time an Uncommon (out of 4 unique cards)
      • ~1% of the time a Rare (out of 4 unique cards)
    • <1% of the time this slot will contain a Mythic Rare silhouette card (out of 4 unique cards)
  • Slot 11: Always a non-foil card, broken out as follows:
    • A normal art card:
      • ~24.8% of the time a Common
      • ~62.1% of the time an Uncommon
      • ~7.6% of the time a Rare
      • <1% of the time a Mythic Rare
    • A scene card:
      • <1% of the time a Common (out of 1 unique card)
      • ~1.3% of the time an Uncommon (out of 4 unique cards)
      • <1% of the time a Rare (out of 4 unique cards)
    • A sewer card
      • ~2.6% of the time an Uncommon
      • <1% of the time a Rare
      • <1% of the time a Mythic Rare
    • <1% of the time a Mythic Rare silhouette card
  • Slot 12: Always a Rare or Mythic Rare, broken out as follows:
    • A normal art card:
      • ~84.9% of the time a Rare
      • ~9.2% of the time a Mythic Rare
    • <1% of the time a Rare scene card (out of 4 unique cards)
    • A sewer card:
      • ~4.1% of the time a Rare
      • <1% of the time a Mythic Rare
    • <1% of the time a Mythic Rare silhouette card.
  • Slot 13: Always a foil card, broken out as follows:
    • A normal art card:
      • ~61.5% of the time a Common
      • ~27.7% of the time an Uncommon
      • ~6.7% of the time a Rare
      • <1% of the time a Mythic Rare
    • A scene card:
      • <1% of the time a Common (out of 1 unique card)
      • <1% of the time an Uncommon (out of 4 unique cards)
      • <1% of the time a Rare (out of 4 unique cards)
    • A sewer card:
      • <1% of the time an Uncommon
      • <1% of the time a Rare
      • <1% of the time a Mythic Rare
    • <1% of the time a Mythic Rare silhouette card.
  • Slot 14: Always a land:
    • ~60% of the time a dual land
      • ~48% of the time non-foil
      • ~12% of the time foil
    • ~40% of the time a rooftop basic land
      • ~32% of the time non-foil
      • ~8% of the time foil
  • Slot 15: Always a non-foil double-sided token